If Nil, you get a floodlight. If non-nil, it is the position of a point light.
Syntax |
|---|
|
Position( Vector3D ) as |
Parameters |
|
|---|---|
|
Vector3D |
|
Light3D.Position
If Nil, you get a floodlight. If non-nil, it is the position of a point light.
Syntax |
|---|
|
Position( Vector3D ) as |
Parameters |
|
|---|---|
|
Vector3D |
|